Arduino Electronics (In Person, 2 Sessions)
Are you curious to learn more about the inner workings of computers and your favorite tech devices? Then this course is a great start for you!
Through block-based coding of Arduino Uno devices, students will get to learn about electricity, circuits, and other physical computing concepts, with plenty of opportunities to tinker and experiment with hardware hands-on!
Various concepts such as computer hardware, physical computing, electricity, current, voltage, circuits, computational logic, and coding fundamentals will be taught and explored. These activities will strongly focus on problem-solving skills, as well as challenge our students’ creativity.
Target Age Range: 10 - 15 years old
Prerequisites: Sphero Robotics is strongly recommended.
The Technology You’ll Learn: Scratch, Arduino Uno
Number of Sessions: 2 x 2.5 hours
Are you curious to learn more about the inner workings of computers and your favorite tech devices? Then this course is a great start for you!
Through block-based coding of Arduino Uno devices, students will get to learn about electricity, circuits, and other physical computing concepts, with plenty of opportunities to tinker and experiment with hardware hands-on!
Various concepts such as computer hardware, physical computing, electricity, current, voltage, circuits, computational logic, and coding fundamentals will be taught and explored. These activities will strongly focus on problem-solving skills, as well as challenge our students’ creativity.
Target Age Range: 10 - 15 years old
Prerequisites: Sphero Robotics is strongly recommended.
The Technology You’ll Learn: Scratch, Arduino Uno
Number of Sessions: 2 x 2.5 hours
Are you curious to learn more about the inner workings of computers and your favorite tech devices? Then this course is a great start for you!
Through block-based coding of Arduino Uno devices, students will get to learn about electricity, circuits, and other physical computing concepts, with plenty of opportunities to tinker and experiment with hardware hands-on!
Various concepts such as computer hardware, physical computing, electricity, current, voltage, circuits, computational logic, and coding fundamentals will be taught and explored. These activities will strongly focus on problem-solving skills, as well as challenge our students’ creativity.
Target Age Range: 10 - 15 years old
Prerequisites: Sphero Robotics is strongly recommended.
The Technology You’ll Learn: Scratch, Arduino Uno
Number of Sessions: 2 x 2.5 hours